Hello, and welcome to the wiki for Origin Story, one of two Oxford University Role Playing Game Society freeform games running this summer (the other is Emporium, which will release its website shortly). If you've never played any sort of roleplaying game before, never fear! Here's a quick introduction. If you're a seasoned roleplayer, feel free to check out the quick guide to sections of the site at the bottom of this page.
One important thing to be aware of first: you don't need to read this entire website! There's a lot of material here, and you certainly don't need to know all of it to start playing (although if you do want to, that's great!). Read only what interests you and what's relevant to a character you might like to play! You will find a guide to sections of the website and what they tell you below.
Any questions, concerns and character concepts should be e-mailed to The GM Team.
There are a few acronyms used throughout the website which might be a little confusing if you've never played before. Don't worry – help is at hand! And if you're confused by anything, feel free to email us to ask questions!
A roleplaying game is somewhere between amateur dramatics and collaborative storytelling. You turn up, create a character to play, and play them! There are no scripts or lines, no set outcomes to what will happen – just a setting, a bunch of other characters to interact with, and some GMs to make sure it all runs smoothly.
Most importantly: roleplaying is about having fun and creating stories with other players. Absolutely no experience is required to play a 'Society Game' like Origin Story (indeed, it's designed to offer an easy route in for new roleplayers), and there will be plenty of supportive people on hand to help you out if you're confused about any aspect of the game. Turn up and enjoy yourself!
Unlike many traditional roleplaying games, Origin Story has no mechanical system for calculating success or failure, apart from what makes a good story for all involved. Despite being a game about superpowers, our emphasis is on character interaction and development, and on the ordinary lives those with these powers lead more than the powers themselves.
There are many kinds of roleplaying game, and Origin Story is a Society Game, a format developed over many years of the Oxford University Role Playing Game Society's existence.
As with other Society Games, the game is divided between Uptime and Downtime. In the fortnightly sessions that make up Uptime, the PCs interact in real-time over the text channels of a Discord server. The characters are Sparks, young super-powered people in a society that discriminates against them, who have found a safe space in the SparkInYou.org forum. The GMs are present to provide assistance and to play NPCs on the forum.
'Downtime' takes place over two weeks OC, but a month IC. Over the next two OC days (until midnight on the Thursday after each session) there is an opportunity to have any useful conversations by sending other players in-character emails, as you prepare your turnsheet. A turnsheet is an outline of what your character plans to do over the next IC month; you submit it to the GMs, and we write up a description of how your plans play out. Here is the opportunity to explore Citropolis and its threats, deal with school and family life, and generally get a feel for the lives of your characters when they're not on the forum.
There is a system for these turnsheet actions, detailed here – but don't feel you need to memorise it all; we're more than happy to help you out if you're having trouble working out what you want to do in the early weeks!
Quick Guide
We'd suggest starting in the following places:
If you haven't roleplayed before, or you have but not in this kind of game, then there are a few things to keep in mind.
Conduct and Themes
RPGSoc has a Conduct and Themes (CAT) Policy, which specifies which themes are and aren't allowed to come up in the game (or in some cases themes that can only be handled in certain contexts/need careful signposting). This is to ensure the comfort of everyone involved, so please familiarise yourself with it.
Metagaming
In the time between sessions there will inevitably be lots of talk between players, such as in the optional chats on the RPGSoc Discord after each session. If you find out any information from someone whilst OC that you wouldn't have access to while you are IC, then please do your best to avoid using it. Ideally, you should only act on things that your character knows. Doing otherwise is called metagaming.
IC/OC Divide
When role-playing, getting into character is always fun. However it is easy to take quarrels and disputes with another character out of sessions, and into the real world. Hostility towards other people out of sessions is not what this game is about, so try to remember characters and players are two different things.
Further detail on this can be found in the Conduct and Themes policy.